Animal Track
A board game to explore Swiss wildlife.
Concept development — UX- and UI-Design — Technical realization

Overview
We developed a board game for the whole family that presents Swiss wildlife in a playful, interactive, and educational way. Players learn to recognize animal sounds and tracks while discovering key facts about native species.
The Challenge
Swiss wildlife facts are usually taught through books or guided walks — formats that ask a lot of sustained attention from children. The challenge was to translate the same knowledge into a format that rewards curiosity in short bursts, without turning the game into a quiz.


The Result
Animal Track was tested and played with several families during development. The board game format held attention better than the digital-only prototypes we tried earlier, and the sound-matching mechanic turned out to be the part players asked to repeat.
Project Details
Category
Role
UX- and UI-Design
Technical realization
Team
Angelika Boss
Matthias Odermatt
Cyril Keller
Year
Tools
Adobe Illustrator
Arduino
ProtoPie

